Overview
The dashboard: how many participants, how many matches, the state of the current edition, and the activity log — who did what, and when.Information
Description, venue, images, and public link. Also where you add co-administrators or transfer the competition to another organizer.Divisions
They split the competition by level. You set the size (Compact or Wide presets) and, if you want, chain divisions into a hierarchy — only then do they exchange players.The exchange happens at each round turnover, not at the end of the
edition: inside a division, the top two of each group move up and the bottom
two move down.
Entries
This is the entry configuration: automatic approval on or off, opening and closing (globally or per division), and the dates.Participants
Accept and decline requests, suspend, remove, add by hand, invite by email, and reach each person by chat or WhatsApp.Schedule
The operational heart: open a round, reschedule deadlines in bulk, cancel a start, notify participants, and close the round. Editions also live here: you create the next one by hand (or from the close-round dialog), and you can pause it with a reason and an expected return, resume it, or end it early. Anyone who played at least one match is reactivated automatically in the next edition.An edition with no rounds for too long is suspended automatically.
Limits: an edition lasts at most a year, and a round at most seven weeks.
Rules
The text every participant sees.Finance
Charging mode, price, tiers, discounts, and the connection to the account that receives the money.Notifications
Campaigns to the people following the competition.Create a competition from scratch
The five-step wizard, publishing, and opening the first round.